Voice Actress Felicia Day Reflects on Her Iconic Role as Veronica in Fallout: New Vegas

Felicia Day, the acclaimed voice actress for Veronica Santangelo in Fallout: New Vegas, recently delved into her cherished memories of bringing the character to life. She expressed regret that she will not be part of the second season of the Fallout television adaptation, despite being an appropriate age for the character's setting in 2296, fifteen years post-New Vegas events.

Day recounted how her role as Veronica came about following her success with the web series, The Guild, marking her debut in voice acting. She candidly spoke about the initial apprehension she felt upon receiving the extensive script for Veronica, a character notable for her profound and intricate personal history, a stark contrast to companions in previous Fallout installments. Day highlighted Veronica's challenging relationship within the Brotherhood, particularly their disapproval of her romantic choices, which ultimately led to Day’s decision to symbolically 'destroy' the Brotherhood through her character's narrative.

Beyond her iconic performance as Veronica, Day's impressive resume includes contributions to games such as Guild Wars 2, Stray Gods, Date Everything, and Dragon Age 2, where she portrayed the elven assassin Tallis and also contributed to the writing of the associated web series, Dragon Age: Redemption. She holds Fallout: New Vegas in high regard, placing it among her top five favorite games alongside titles like Skyrim, World of Warcraft, Stardew Valley, and Tetris. Day views Veronica as one of her most significant roles, valuing the character's depth and her integral contribution to a narrative that deeply resonated with her, often choosing Veronica as her in-game companion.

Felicia Day's dedication to her craft and her profound connection to the characters she embodies serve as an inspiring example of artistic integrity and passion. Her reflections offer a window into the transformative power of storytelling in video games and how these experiences can leave a lasting imprint on both creators and audiences, fostering a positive and engaging creative landscape.