Video game actors and publishers are finally negotiating again

Oct 15, 2024 at 4:22 PM

Video Game Voice Actors and Industry Reach Potential Breakthrough in Negotiations

After a two-month strike, the union representing video game voice actors, SAG-AFTRA, and representatives from the video game industry are set to resume negotiations. This development could potentially lead to a resolution of the long-standing dispute and the end of the strike.

Breakthrough Negotiations Offer Hope for Ending Prolonged Video Game Voice Actor Strike

Resumption of Negotiations Raises Prospects for Resolution

The video game voice actor strike, which has been ongoing for the past two months, may be nearing its end. SAG-AFTRA, the union that negotiates the interactive media agreement governing video game performances, has announced that negotiations on the agreement will resume on Wednesday, October 23rd. This development offers a glimmer of hope that the two parties can find common ground and reach a mutually agreeable deal, potentially bringing an end to the strike.The negotiations between SAG-AFTRA and the interactive media bargaining group, which includes major video game companies such as Activision, Insomniac Games, Take Two, and Electronic Arts, have been ongoing for nearly two years. The failure to reach an agreement led to SAG-AFTRA members voting for strike authorization in September of last year, setting the stage for the current strike that began on July 26th.

Key Sticking Points in the Negotiations

The primary point of contention in the negotiations has been the issue of worker protections regarding the use of artificial intelligence (AI) in video game performances. SAG-AFTRA has claimed that the bargaining committee refused to grant adequate protections to both voice and motion performers, while the companies have argued that the protections offered were in line with industry standards.The dispute over AI-related protections has been a significant roadblock in the negotiations, as both parties have sought to ensure fair and equitable treatment for the voice actors and motion performers who bring video game characters to life. The resumption of negotiations offers an opportunity for the two sides to find a compromise that addresses the concerns of the union and the industry.

Expanding the Scope of the Strike

In a recent development, SAG-AFTRA has added League of Legends to the list of struck games. The union has filed an unfair labor complaint against Formosa Entertainment, the company that provides voice acting services to League and other titles developed by Riot Games. SAG-AFTRA has alleged that the company attempted to circumvent the strike by hiring non-union talent, a move that the union views as a violation of its rights.This expansion of the strike to include League of Legends, a massively popular and influential video game, underscores the union's determination to protect the interests of its members and ensure that the video game industry adheres to the terms of the interactive media agreement. The inclusion of League of Legends in the strike also highlights the broader implications of the dispute, as it affects a significant portion of the video game industry and the livelihoods of the voice actors involved.

Potential Implications of a Resolution

The resumption of negotiations between SAG-AFTRA and the video game industry representatives offers the prospect of a resolution that could have far-reaching consequences. A successful negotiation and the end of the strike would not only provide relief to the voice actors who have been impacted by the dispute but also have broader implications for the video game industry as a whole.The resolution of the strike could pave the way for improved working conditions, better compensation, and enhanced protections for voice actors in the video game industry. This, in turn, could lead to a more stable and collaborative relationship between the union and the industry, fostering an environment that encourages creativity, innovation, and the continued growth of the video game sector.Moreover, the potential resolution of the strike could serve as a model for future negotiations and disputes in the industry, setting a precedent for how such issues can be addressed in a constructive and mutually beneficial manner. This could have a ripple effect, influencing the dynamics between other unions and industry stakeholders, ultimately leading to a more harmonious and equitable landscape for all those involved in the creation of video games.As the negotiations resume, both SAG-AFTRA and the video game industry representatives will be closely watched, with the industry and the broader public eagerly anticipating a positive outcome that could bring an end to the strike and pave the way for a new era of collaboration and progress in the video game sector.