



Sektori, a roguelike game that draws inspiration from the classic Geometry Wars, has garnered significant praise, achieving an impressive 97% positive rating on Steam. However, despite its critical success and enthusiastic player reception, its developer, Kimmo Lahtinen, recently disclosed that the game has not yet become financially viable. This situation highlights the growing disparities between game development timelines and the fleeting attention span of the modern digital market.
Lahtinen, a former developer at Housemarque, shared his thoughts on Sektori's performance, acknowledging that the game's niche appeal was always a factor. He expressed surprise at the overwhelmingly positive reviews, which have instilled a new sense of optimism. Nevertheless, the financial reality remains stark: the game is only just beginning to cover its indirect costs, leaving no personal income for the 4.5 years invested in its creation. This economic challenge prompts a broader discussion about the sustainability of independent game development and the increasing trend towards smaller, quicker-to-market projects.
An interesting aspect revealed by Lahtinen's data is the unexpected demographic of Sektori's player base. Contrary to typical gaming trends, the game primarily appeals to older players, with those under 25 showing minimal interest. Lahtinen humorously referred to this phenomenon as the game being an "embarrassing 'dad's tribute band'". This insight suggests that certain game styles resonate more strongly with seasoned gamers who appreciate specific mechanics or nostalgic experiences.
Furthermore, Lahtinen addressed a common point of feedback from players: the game's reluctance to explicitly explain its intricate systems. He clarified that this is a deliberate design philosophy, aiming to encourage players to discover mechanics through exploration and experimentation. While he anticipated some discussion around this choice, he admitted to being "a tiny bit surprised" by the extent of the complaints. This approach, while challenging for some, fosters a deeper engagement for those willing to unravel the game's complexities.
Looking ahead, Lahtinen is currently developing a patch for Sektori to address minor issues and potentially smooth out certain difficulty spikes. He acknowledges that while the game's challenging nature is a core part of its identity, some areas, particularly the initial boss encounters, could benefit from refinement to ensure a more balanced player experience.
The journey of Sektori, from critical darling to a developer's financial tightrope walk, encapsulates the volatile yet vibrant landscape of independent game development. It underscores the challenges of translating artistic vision and critical acclaim into commercial success in an industry increasingly dominated by rapid releases and fleeting player engagement. Despite the hurdles, the developer's commitment to refining the game and his candidness about the financial realities offer valuable insights into the world of indie gaming.
