In recent years, the Mafia series has faced criticism for straying from its original charm. While the first two games were celebrated for their tight narratives and authentic depictions of specific eras, Mafia 3's open-world structure and less cohesive story left some fans disappointed. However, with the announcement of Mafia: The Old Country, it appears that the developers are steering the franchise back towards what made it beloved in the first place. This new installment promises a return to the classic mob movie atmosphere, set in early 20th-century Sicily, offering a fresh yet familiar setting for players.
Mafia: The Old Country marks a significant shift away from the sprawling, Ubisoft-style open world that characterized Mafia 3. Instead, the game aims to recapture the essence of the earlier titles by focusing on a more linear and immersive narrative. By setting the story in the brutal underworld of 1900s Sicily, the developers have chosen a location that aligns more closely with the traditional imagery associated with organized crime. This deliberate move is intended to evoke the classic mob movie feel, reminiscent of films like The Godfather Part II.
This return to form is not just about setting but also about storytelling. The Old Country will delve into the origins of organized crime, presenting a gritty and intense narrative that explores the roots of the mafia. Hangar 13, the development studio behind the game, has emphasized that this title will offer a deep, linear experience, moving away from the repetitive district-clearing missions of Mafia 3. The focus will be on crafting a compelling plot and characters that resonate with players, ensuring a more engaging and memorable journey.
The choice to set Mafia: The Old Country in early 20th-century Sicily represents a bold and exciting departure from the urban landscapes of previous entries. This rural, historical setting promises to provide a unique backdrop for the game’s narrative, one that feels both fresh and true to the franchise’s core themes. The studio has acknowledged that this environment will better suit a more focused, linear gameplay structure, allowing for a richer and more intimate exploration of the mobster lifestyle.
Hangar 13 president Nick Baynes has stated that the game will deliver “that classic mob movie feeling,” drawing inspiration from iconic films and aiming to create an experience that feels authentic and immersive. The early 1900s Sicilian setting will not only differentiate the game visually but also thematically, providing a deeper dive into the history and culture of organized crime. With a renewed emphasis on storytelling and character development, Mafia: The Old Country could very well be the comeback the series has been waiting for, offering fans a return to the gripping narratives they once loved.