PUBG's Creator's Ambitious Plan for Multiple New Games Revealed

Dec 5, 2024 at 9:00 PM
Brendan “PlayerUnknown” Greene, a renowned figure in the gaming industry, is making significant moves with the release of a free demo today. Andrew Webster, an experienced entertainment editor with a focus on streaming, virtual worlds, and Pokémon games, brings us the latest updates. If you make a purchase through a Verge link, Vox Media may earn a commission, as per their ethics statement.

Greene's Gaming Journey Takes a New Turn

Prologue: Go Wayback! - A Single-Player Open-World Emergent Game

Brendan Greene's studio, PlayerUnknown Productions, is detailing its ongoing projects. The first among them is Prologue: Go Wayback!, described as a single-player open-world emergent game within the survival genre. This game was previously teased in 2021. The key feature here is the technical aspect - it is being built with machine-learning-driven terrain generation technology, enabling the instant creation of millions of maps. Prologue is set to launch in early access on Steam in 2025 after a series of playtests. To give players a taste, the studio is launching a free tech demo on Steam today called Preface: Undiscovered World. You can explore it right here.

The potential of this game is immense. It offers players a unique experience within the survival genre, allowing them to navigate and interact with a vast and dynamically generated world. The machine-learning-driven terrain generation technology ensures that each playthrough will be different, adding an element of surprise and exploration.

Artemis - The Massive Multiplayer Sandbox Experience

These games are part of the journey towards a more ambitious project currently codenamed “Artemis.” Greene previously talked about Artemis in 2022, and it was initially billed as a game with NFT support. However, today's announcement makes no mention of NFTs. Greene envisions Artemis as a challenging game that the studio plans to build step by step. The three games, including Prologue, are aimed at providing a solid tech foundation on which to scale up.

After Prologue, two more games are planned for release in the coming years. Each of these games will address critical technical challenges, bringing the studio closer to the final product. With Prologue, the goal is to engage players and introduce them to the emergent mechanics and expansive worlds that the studio is developing. It's an exciting time for gamers as they look forward to seeing how these projects unfold.

Greene's Journey Away from PUBG

In 2019, Greene stepped away from PUBG with a new studio known as “PUBG Special Projects.” Two years later, he announced his departure from PUBG parent company Krafton to go independent. At that time, he expressed excitement about taking the next step in creating the gaming experience he had envisioned for years.

His decision to start anew and focus on these new projects shows his dedication and innovation in the gaming world. Greene continues to push the boundaries and bring new and exciting experiences to players.