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Introducing Soul Savior: A Distinctive Gameplay Evolution
Marking a new era for "Monster Train 2," the "Destiny of the Railforged" DLC introduces an innovative game mode named Soul Savior. This mode diverges from traditional gameplay, offering a completely fresh strategic challenge set within the ethereal Soulstream. Players will venture into this mystical dimension to reclaim lost souls from the formidable Lifemother, a new final adversary.
Redefining Engagement: The Depth of Soul Savior Mode
According to Mark Cooke, CEO of Shiny Shoe, Soul Savior is not merely a supplementary feature but a fully fleshed-out experience designed to stand on par with the base game's complexity. Unlike previous expansions that modified existing runs, this new mode allows for the introduction of unique mechanics without altering the core gameplay, thereby preserving the integrity of both experiences.
Souls: A New Layer of Progression and Power
At the heart of Soul Savior lies the inventive 'Souls' system. These are permanent, unlockable boons that can dramatically enhance cards, units, or provide global buffs akin to artifacts. Players will invest dozens of hours to fully acquire and upgrade these souls, which offer a meta-progression that deepens with each run. Initially, one soul can be brought into a new run, with the potential to unlock multiple as progression continues.
Innovative Soul Abilities: From Butterball to Goldie
The souls introduce diverse strategic options. For instance, 'Butterball' allows a unit to be consumed, transferring its statistics, reminiscent of the Umbra clan's Primordium. 'Red Hot' grants a spell explosive power with a magic boost, while 'Heartbreaker' provides units with fragile and reanimate abilities, countering enemies that defeat them. 'Goldie' transforms cards into gold-generating assets, offering unique economic advantages.
Flexibility and Non-Linear Challenges in Soul Savior
A key differentiator for souls is their adaptability; they can be reallocated mid-run to adjust strategies against specific adversaries. With over 30 souls, each upgradable three times, players have extensive customization at their fingertips. Moreover, Soul Savior adopts a non-linear progression, allowing players to choose the order in which they confront the Lifemother's Children, each battle offering a unique remix of familiar bosses and enemies with new mechanics.
Consequences and Tiers: Benefits and Curses
Defeating each of the four children of the Lifemother brings both advantages and drawbacks. Benefits might include enhanced location nodes like improved Trinket Shops, while curses introduce persistent challenges such as 'Witherbloom,' which damages units, or 'Insecure,' which applies melee weakness to champions. This dynamic system ensures each run remains fresh and challenging.
A New Horizon of Difficulty and Strategic Depth
Cooke emphasizes that Soul Savior presents a higher baseline difficulty than the standard game, specifically designed to challenge veteran players with new enemy status effects and mechanics. While it lacks the Covenant difficulty levels, it offers three selectable tiers of challenge and is slightly longer than a typical run. This ambitious re-architecture of gameplay mechanics ensures a fun, albeit challenging, new experience.
Introducing the Railforged: Masters of Mechanics
The DLC also unveils the Railforged clan, a group of "tinkerers, creators, and mechanics" led by champions Heph and Herzal. Their lore is deeply intertwined with the creation of the game's iconic trains and stewards. The clan specializes in enhancing the pyre's attack power and features advanced units like the "Knuckler Steward" and stationary "Sentry Turrets" that engage enemies dynamically.
Forge: A Revolutionary In-Combat Resource
Central to the Railforged's strategy is their unique 'Forge' mechanic. This in-combat resource can be accumulated and spent to boost the health and attack of units or equipment as they are deployed. This innovative system encourages careful planning and tactical deployment, making the Railforged the first clan with such a nuanced resource management system.
Champion Abilities and Strategic Augmentation
Heph and Herzal each offer distinct upgrade paths. Heph can equip multiple pieces of equipment, enabling powerful, albeit costly, unit combinations. Herzal's 'Pyrespeak' ability allows him to command the pyre to attack enemies in his room. The Railforged are designed as an offensive clan, introducing 'Burst,' a decaying multistrike effect, and excelling at augmenting other clans, particularly those that utilize equipment like the Lazarus League.
The Return of the Wurmkin Clan: A Free Update
In a gesture of appreciation to its community, Shiny Shoe will release the Wurmkin clan as a free update, coinciding with the DLC launch. This popular clan from the original Monster Train will receive a complete design overhaul, including new room and equipment cards, a new clan card, and rebalanced mechanics, offering all players an expanded roster of strategic choices. These exciting updates are slated for early February, with further insights into the gameplay to follow.
