Mastering the Gacha and Pity Systems in Arknights: Endfield

In the expansive universe of Arknights: Endfield, players frequently engage with the gacha and pity systems, which are central to character and weapon acquisition. Understanding these mechanisms is crucial for efficient resource management and strategic gameplay. This comprehensive guide aims to demystify these systems, providing players with the knowledge needed to navigate the game's pulling mechanics effectively and make informed decisions on when to invest their hard-earned currency.

Unveiling the Gacha and Pity Mechanics in Arknights: Endfield

Arknights: Endfield, a highly anticipated title, features a sophisticated gacha system where players can obtain a diverse roster of characters, known as Operators, and powerful weapons through "headhunting." This system is primarily divided into two banner types: the 'Chartered Banner,' which is time-limited and features new characters, and the 'Standard Banner,' offering a consistent pool of Operators. Pulling characters on these banners requires 'Oroberyls,' a specialized in-game currency, or 'Chartered HH Permits' and 'Basic HH Permits' for their respective banners. The drop rates for six-star Operators are a mere 0.8%, highlighting the rarity of top-tier units. A unique aspect of Endfield's seasonal banners is that featured characters may reappear in the subsequent two banners, offering additional opportunities for acquisition. Additionally, a bonus of 10 'urgent headhunting' pulls is granted after every 30 pulls on seasonal banners.

Weapon acquisition, dubbed 'Arsenal Exchange,' is distinct. Players can access this through the 'Acquisition Center' or the Headhunt screen. Signature weapons for featured characters, alongside other armaments, are available. This system uses 'Arsenal Tickets,' obtainable through headhunting, season passes, bundles, or by exchanging 'Origeometry.' The chance of pulling a featured six-star weapon stands at 25%, with an overall six-star weapon drop rate of 4%. Unlike character banners, weapon pulls are typically done in batches of ten. The pity system in Arknights: Endfield guarantees a five-star unit every 10 pulls on both Chartered and standard banners. A six-star character is guaranteed by the 80th pull. For Chartered banners, there's a 50% chance this will be the featured character. If not, the 120th pull guarantees the featured Operator. It's vital for players to note that only the initial 80-pull pity counter transfers between banners; the 120-pull guarantee resets. Therefore, having enough resources for 120 pulls is essential to secure a desired featured character. Players also gain a 'Headhunting Dossier' after 60 pulls for their first copy of a featured character, which converts into special permits for the next banner. Acquiring duplicates of characters yields 'Mementos,' which unlock passive abilities. A Memento for a featured character is guaranteed after 240 pulls, irrespective of earlier acquisitions of the character. The weapon gacha's pity ensures a six-star weapon by the third set of 10 pulls if none were acquired previously. A guaranteed rate-up six-star weapon is secured after eight sets of 10 pulls, with additional rewards like 'Arms OC: Smelting Forge' crates and bonus rate-up weapons awarded at certain pull milestones.

The meticulous design of Arknights: Endfield's gacha and pity systems offers both challenges and opportunities for players. It underscores the importance of strategic planning and resource management, transforming each pull into a calculated decision rather than a mere gamble. The complexity, especially concerning pity resets and guaranteed acquisitions, encourages a deeper engagement with the game's economic model, compelling players to understand the nuances to maximize their roster and arsenal effectively.