"Marco Wutz's Gaming History and Current Work"

Dec 17, 2024 at 8:57 AM
Marco Wutz, hailing from Parkstetten, Germany, has made a significant mark in the gaming realm. With a degree in Ancient History, he combines his academic knowledge with a deep passion for various strategy games. From real-time to turn-based, such as StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization, to the popular Genshin Impact and Honkai: Star Rail, his love for gaming is evident.

His Early Gaming Writing Journey

In 2011, Marco began covering StarCraft 2 as a writer for the largest German community around the game. This led him to host a live tournament on a stage at gamescom 2014, showcasing his skills and passion. His dedication and talent caught the attention of many, and he went on to work for Bonjwa, one of the country's biggest Twitch channels. 1: This early experience allowed him to connect with a wide audience and gain valuable insights into the gaming community. It was a stepping stone that opened doors to more opportunities in the gaming industry. 2: His work at Bonjwa not only enhanced his writing skills but also gave him a platform to interact with gamers on a different level. It was a time of growth and learning for him.

Expanding into English Writing

In 2015, Marco branched out and started writing in English by joining tl.net, the global center of the StarCraft scene run by Team Liquid. This was a significant milestone as he was able to reach a wider international audience. He was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017, which was a great achievement for his work. 1: Writing in English opened up new possibilities and allowed him to collaborate with teams and players from around the world. It was a challenging yet rewarding experience. 2: His contributions to tl.net, including providing live coverage of many StarCraft 2 events on their social channels and DreamHack, the world's largest gaming festival, showcased his versatility and expertise.

Transitioning into Games Industry Writing

After graduating, Marco transitioned into writing about the games industry in general. In 2021, he joined GLHF, a content agency specializing in video games coverage for media partners across the globe. This allowed him to explore different aspects of the gaming industry and share his insights with a wider audience. 1: His diverse writing experience and knowledge of the gaming world made him a valuable asset to GLHF. He was able to bring a unique perspective to the coverage of various games and events. 2: Through his work with GLHF, he has been able to connect with different media partners and contribute to the growth and development of the games industry.Email: marco.wutz@glhf.gg
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