Lost Resident Evil Game Boy Color Port Resurfaces Nearly Complete

In 1999, British developer HotGen embarked on what many considered an insurmountable challenge: to bring the intricate world of 32-bit Resident Evil to the modest 8-bit Game Boy Color. Remarkably, they not only succeeded in this ambitious endeavor but created a rendition that, as evidenced by gameplay footage, was a surprisingly competent adaptation of the acclaimed horror title.

However, this impressive creation was ultimately shelved, disappearing into gaming lore. Over the years, various incomplete versions surfaced, none fully playable from beginning to end. This changed recently, thanks to the dedicated efforts of 'Games That Weren't' and assistant programmer Pete Frith, who made public a nearly complete, 98% finished build. This version promises a fully playable and completable experience, finally allowing enthusiasts to delve into this previously inaccessible piece of gaming history.

The cancellation of this technically astonishing port stemmed from a rather surprising reason, as revealed by Frith. According to him, the game's creator expressed that the Game Boy Color was unworthy of the franchise, personally ordering the project's termination. This decision paved the way for 'Resident Evil Gaiden', a different title developed by M4, to be greenlit instead. The re-emergence of this lost port highlights the enduring passion within the gaming community for uncovering and preserving its rich history, offering a glimpse into what might have been and celebrating the technical prowess of its original creators. It stands as a testament to the dedication of those who strive to bring forgotten treasures back to light, allowing new generations to appreciate these unique contributions to gaming culture.