PlayStation Is Taking ‘Concord’ Offline In Three Days, Issuing Refunds

Sep 3, 2024 at 4:15 PM

Concord's Demise: A Cautionary Tale for the Gaming Industry

The announcement of Concord's impending shutdown, just two weeks after its launch, has sent shockwaves through the gaming community. Developed by Firewalk and published by PlayStation, the 5v5 hero shooter has struggled to gain traction, leading the developers to make the difficult decision to take the game offline and refund all purchases. This abrupt turn of events raises questions about the industry's ability to adapt to player preferences and the challenges of launching a successful multiplayer title in a crowded market.

A Promising Start Cut Short

The Concord Saga: From Launch to Shutdown

The Concord saga has been a rollercoaster ride, with the game's fate hanging in the balance less than two weeks after its debut. Launched on PlayStation 5 and PC, Concord was met with a mixed reception, as the developers acknowledged that certain aspects of the game and its initial launch "didn't land the way we'd intended." As a result, the decision has been made to take the game offline on September 6, 2024, and explore alternative options, including potentially making it free-to-play.

Refunds and a Dwindling Player Base

The announcement of Concord's impending shutdown has come with a promise of refunds for all players who have purchased the game on PlayStation 5 or PC. This move suggests that the game's performance has been less than stellar, with reports indicating that it has only sold around 25,000 units so far. The player count has also dwindled, with the game currently ranking as the 154th most-played title on the PlayStation store and attracting less than 100 concurrent players on Steam in recent days.

Challenges of Launching a Successful Multiplayer Title

The Concord saga highlights the challenges of launching a successful multiplayer title in the current gaming landscape. With an oversaturated market and players demanding engaging and polished experiences, it's becoming increasingly difficult for new IP to gain traction and build a loyal following. The decision to take Concord offline so soon after launch raises questions about the industry's ability to adapt to player preferences and the complexities of developing and maintaining a thriving multiplayer ecosystem.

Exploring Future Options: A Difficult Path Ahead

The Concord team has stated that they will "explore options, including those that will better reach our players." This suggests the possibility of the game transitioning to a free-to-play model or undergoing a major overhaul. However, such drastic changes are rarely an easy solution, as they often require significant development resources and a complete rethinking of the game's design and monetization strategies.

Unprecedented Move: Shutting Down a Major Release

The decision to take Concord offline is a rare and unprecedented move in the gaming industry. While games have been discontinued or servers shut down in the past, it's highly unusual for a major release to be taken offline so quickly after launch. This move underscores the challenges of sustaining a multiplayer experience in a crowded market and the importance of understanding player preferences from the very beginning.

Lessons for the Industry: Adapting to Player Demands

The Concord saga serves as a cautionary tale for the gaming industry, highlighting the need for developers and publishers to deeply understand their target audience, offer compelling gameplay experiences, and be willing to adapt to player feedback quickly and effectively. As the market continues to evolve, the ability to anticipate and cater to player preferences will be crucial for the success and longevity of any multiplayer title.