The recently released patch, version 1.1.1, for \"Everybody's Golf Hot Shots\" has delivered a significant boost to the game's performance, particularly on the Nintendo Switch 2. This update eliminates the previous 30 frames per second (fps) limit, allowing the newer console to achieve a smoother experience, often reaching 60fps. This enhancement is a welcome change for players seeking a more responsive and fluid golfing simulation on the latest hardware.
While the update brings joy to Switch 2 owners, it has inadvertently created a less optimal experience for those playing on the original Switch console. With the frame rate now uncapped and no option to toggle between performance modes, the game on the original Switch typically runs at approximately 35fps. This inconsistency in frame timing, especially during crucial swing mechanics, makes the gameplay feel less precise compared to its previous stable 30fps state.
The developer, Hyde, along with Bandai Namco, has been actively working to refine the game since its initial launch. This update suggests a commitment to addressing performance issues, aiming to provide a more polished experience. The decision to uncapped the frame rate across both systems indicates an attempt to leverage the superior capabilities of the Switch 2, even if it results in a compromise for older hardware.
This development follows a similar performance update for another Clap Hanz title, \"Easy Come Easy Golf,\" which also received a 60fps boost. The community is now anticipating further official announcements and detailed patch notes for \"Everybody's Golf Hot Shots.\" Players on the original Switch are hopeful for a future update that might reintroduce a frame rate toggle or optimize performance specifically for their consoles, ensuring a balanced experience across the Nintendo family of systems.