DOOM's Compatibility Issues on Switch 2 Resolved

Bethesda has announced that a critical autosave crash issue impacting DOOM (2016) on the Nintendo Switch 2 has been fixed. This resolution addresses a compatibility problem that caused the game to frequently crash, particularly during autosave sequences, when played on the newer console through its backward compatibility feature. This news follows earlier reports of various Switch titles encountering operational difficulties on the Switch 2, prompting developers and Nintendo to release corrective updates.

The issue with DOOM (2016) was notably identified in January 2026, where players reported that the game would occasionally force close after an autosave, necessitating a restart. While initially considered a minor inconvenience that players could circumvent by simply relaunching the game, the development team prioritized a permanent fix. This commitment ensures that fans can now enjoy the iconic first-person shooter without interruption on their Switch 2 devices, reinforcing Nintendo's dedication to seamless backward compatibility.

Resolving DOOM's Compatibility Glitch

Bethesda Support has officially announced the successful resolution of the autosave crash bug in DOOM (2016) for Nintendo Switch 2 users. This specific issue, which caused the game to terminate unexpectedly during automatic save processes, had been a point of concern for players since its identification. The update means that the Switch version of DOOM can now be played on the Switch 2 without the previously reported stability problems, thus enhancing the overall gaming experience for its audience. Nintendo will soon update its eShop compatibility notices to reflect this positive change.

The journey to this fix began in January, when a significant number of players reported instances of DOOM (2016) crashing on the Switch 2. Despite a previous compatibility update in November, some issues persisted. The problem was specifically linked to the autosave function, leading to forced closures. Bethesda's prompt action in addressing this glitch underlines their commitment to game stability and player satisfaction, especially concerning backward compatibility. This fix ensures that the acclaimed shooter, known for its intense action, can now run smoothly on the latest Nintendo hardware, allowing players to fully immerse themselves in the game without fear of losing progress.

Ensuring Seamless Gaming on Switch 2

The resolution of DOOM's autosave issue on the Nintendo Switch 2 underscores a broader effort by Nintendo and its development partners to guarantee robust backward compatibility. Since the introduction of the Switch 2, considerable focus has been placed on optimizing older Switch titles to perform flawlessly on the new platform. This commitment is vital for players who wish to carry their game libraries forward without encountering technical hitches, affirming the value of their existing investments in the Nintendo ecosystem.

While many games have transitioned smoothly, some, like DOOM (2016), initially presented compatibility challenges. Nintendo's official stance had noted that "game behavior may vary from Nintendo Switch" even after initial updates. However, the recent fix for DOOM (2016) exemplifies a dedicated approach to rectifying these variations, ensuring that players receive the consistent and high-quality experience they expect. This continuous support for backward compatibility not only benefits current game owners but also strengthens the appeal of the Switch 2 as a versatile and player-friendly console capable of bridging generations of gaming content.