Divinity Series Hints at New Announcements Ahead of The Game Awards

Anticipation is building for the upcoming Game Awards, fueled by recent developments surrounding the popular Divinity role-playing game franchise. A cryptic statue in the Mojave Desert has captivated public attention, leading to widespread speculation. Now, newly filed European trademarks for the Divinity series, coupled with the unexpected appearance of Divinity: Original Sin 2 - Definitive Edition for PlayStation 5 on Sony's servers, strongly suggest that significant announcements are on the horizon. Despite previous statements hinting away from a direct sequel, the convergence of these events indicates a potential "double-header" reveal, possibly encompassing a re-release of the acclaimed Original Sin 2 on next-generation consoles alongside fresh news about the franchise's future direction.

Upcoming Revelations: Divinity's Future Unveiled at The Game Awards

As The Game Awards draw near, the gaming community is abuzz with excitement surrounding the Divinity series, a beloved franchise from Larian Studios. The intrigue began with a peculiar statue discovered in the Mojave Desert, its enigmatic symbols resonating with the design of Divinity. This discovery was swiftly followed by the registration of three new trademarks for the series in Europe on December 9, 2025, further fueling speculation that Larian is preparing for a major reveal. Adding to the mystery, a PlayStation 5 iteration of Divinity: Original Sin 2 - Definitive Edition briefly appeared on Sony's servers. Larian's publishing director, Michael Douse, playfully acknowledged this premature leak, confirming it wasn't intended for immediate public release. Although Douse has previously tempered expectations for a direct sequel, the simultaneous rating of next-generation console versions for Divinity: Original Sin 2 - Definitive Edition by PEGI in November 2024, without an official launch, suggests a broader strategy. Industry observers now believe that The Game Awards could feature a dual announcement: an updated release of Original Sin 2 for current-generation platforms and potentially an entirely new development within the expansive Divinity universe.

This surge of activity surrounding Divinity underscores the dynamic and often secretive nature of the video game industry's marketing strategies. The calculated teasing through mysterious objects and strategic trademark filings effectively generates immense public interest, setting the stage for high-impact announcements at major events like The Game Awards. For fans of deep, engaging RPGs, these developments signal a promising future, hinting at either a cherished classic revitalized for new hardware or an exciting new chapter in a beloved saga. The effectiveness of such campaigns in building anticipation and community engagement offers valuable lessons on how to captivate an audience before a product even officially launches.