Kids love Roblox’s 3D worlds, but the company has lost $3.5 billion — will developers join paid tiers to help it reach the ‘next frontier’?

Sep 7, 2024 at 12:05 PM

Roblox's Transformative Ambitions: Redefining the Gaming Landscape

Roblox, the popular interactive platform, is embarking on a strategic shift to appeal to a broader audience beyond its traditional user base of younger gamers. With a focus on luring creators, developers, and older users, the company aims to capture a significant share of the global gaming market, which generates over $180 billion in annual revenue.

Roblox's Ambitious Growth Targets: Aiming for 10% of the Global Gaming Market

Unlocking New Revenue Streams

Roblox, founded two decades ago as a platform to teach children the basics of game development, has seen a significant surge in popularity in recent years. However, the majority of the content its 80 million users interact with remains free, and the company has yet to turn a profit. To address this challenge, Roblox is implementing various initiatives to make it more rewarding and accessible for developers to create and sell games on the platform, as well as facilitate other types of transactions, such as shopping experiences.

Empowering Developers with Tiered Revenue Shares

As part of its strategy, Roblox has announced a new tiered revenue share model for its paid-access tier. Under this model, developers will receive larger payouts, with a 50% cut for games priced at $9.99 or more, a 60% cut for games costing $29.99 or more, and a 70% cut for games priced at $49.99 or more. This marks a significant increase from the previous roughly 30% share collected by developers. Additionally, developers will now be able to sell their games for real money on desktop computers, rather than just using Roblox's virtual currency, Robux.

Automated Pricing Optimization for Developers

To further support developers, Roblox is introducing a price optimization feature that will allow less experienced creators to access automated price recommendations for their paid games. This feature aims to help developers determine the optimal pricing for their creations, ensuring they can maximize their earnings while also appealing to gamers.

Attracting Older Users and Diversifying Revenue Streams

Roblox's vision extends beyond just expanding its developer community. The platform is also actively working to attract a more diverse user base, including older individuals beyond its traditional Gen Z and Gen Alpha audience. The company's data shows that the percentage of users over 13 years old has increased from 48% in 2021 to 58% today, indicating a shift in the platform's demographics.

Exploring New Revenue Opportunities

In addition to gaming, Roblox is exploring other revenue streams, such as virtual commerce and entertainment. The platform has already introduced features like the ability to purchase tickets for real-world events, like the Broadway production of "Beetlejuice," and is planning to enable creators to sell their own merchandise through a partnership with Shopify. Roblox also aims to generate revenue from video ads, but currently, these commercial projects are only targeting the 13-and-up user base.

Addressing Challenges and Responsibilities

As Roblox expands its reach and revenue streams, it must navigate the challenges and responsibilities that come with operating a large digital platform, especially one that is popular among younger users. The company has faced scrutiny from child privacy advocates and had to address concerns about child safety on the platform. Roblox has taken steps to address these issues, such as hiding ads from preteens, but remains committed to balancing user growth and safety.

Incentivizing Creator Affiliations

To further drive user growth and engagement, Roblox is implementing a new creator-affiliate program. This program will reward creators who bring new users to the platform from other platforms, with creators earning up to 50% of Robux purchases made by a new user who joined through their affiliate link for the user's first six months, up to $100.In its pursuit of capturing 10% of the global gaming market, Roblox is embarking on a comprehensive transformation. By empowering developers, diversifying its user base, and exploring new revenue streams, the platform aims to solidify its position as a leading interactive entertainment destination, appealing to a wide range of users and creators alike.