







Embark on an epic journey through the grand 24-person dungeons of Final Fantasy XIV by mastering the art of unlocking alliance raids. This comprehensive guide serves as your essential companion, navigating you through the prerequisites and intricate questlines required to access every major alliance raid series across all expansions, from the foundational A Realm Reborn to the latest Dawntrail. Whether you seek powerful gear, unique cosmetic items, or simply wish to immerse yourself in compelling narratives, understanding how to initiate these massive encounters is key to expanding your FFXIV experience.
Beyond individual raids, unlocking at least two of these formidable challenges grants access to the Alliance Raid Roulette in the Duty Finder, a feature that rewards adventurers with substantial experience points and valuable Poetics for completing a randomly selected raid. While most raid gear eventually becomes obsolete for combat, it remains highly sought after for glamour customization. Furthermore, these raids offer an array of collectibles, including minions, orchestrion rolls, and Triple Triad cards, enriching your in-game achievements. Each alliance raid series also delivers a captivating storyline, adding depth and lore to the vibrant world of Eorzea.
Navigating the Path to Alliance Raids Across Expansions
Unlocking alliance raids in Final Fantasy XIV involves completing specific main scenario quests (MSQ) and then initiating the corresponding side quests. For A Realm Reborn's "The Crystal Tower" series (Labyrinth of the Ancients, Syrcus Tower, The World of Darkness), you must first conclude "The Ultimate Weapon" MSQ, then speak with the Outlandish Man in Mor Dhona to begin "Legacy of Allag." This initial series is unique, having become a mandatory part of the story progression in patch 5.3 for new players, though veterans who have surpassed "A Time to Every Purpose" are exempt from re-completing it. Following these steps systematically ensures you gain access to these pivotal early-game challenges, which are crucial for understanding the foundational lore and mechanics of alliance raids.
As you progress through expansions, each new alliance raid series introduces its own set of prerequisites and narrative threads. "Shadow of Mhach" from Heavensward requires finishing the "Heavensward" MSQ and starting "Sky Pirates" with the Unquiet Trader in The Pillars (Ishgard). Stormblood's "Return to Ivalice" demands completion of the "Stormblood" MSQ, with the quest "Dramatis Personae" initiated by Keiten in Kugane. Shadowbringers brings the "YoRHa: Dark Apocalypse" crossover with Nier, requiring the "Shadowbringers" MSQ to be done before speaking to the Gossipy Dwarf in Kholusia for "Word about Komra." For Endwalker's "Myths of the Realm," after concluding "A Brother's Grief" MSQ, the Fresh-faced Student in Old Sharlayan offers "A Mission in Mor Dhona." Finally, Dawntrail's "Echoes of Vana'diel," a Final Fantasy XI crossover, becomes available once the "Dawntrail" MSQ is completed, by conversing with the Hoobigo Messenger in Tuliyollal to begin "An Otherworldly Encounter." Throughout these questlines, remember to seek out NPCs marked with the blue plus sign to advance through the narrative and ultimately unlock the raids.
Unlocking Specific Alliance Raid Series: Quests and Locations
Each alliance raid series in Final Fantasy XIV is a distinct adventure, meticulously woven into the game's evolving lore and demanding specific quest completions to access. For the foundational A Realm Reborn's 'The Crystal Tower' arc, comprising "The Labyrinth of the Ancients," "Syrcus Tower," and "The World of Darkness," players must first conquer the "The Ultimate Weapon" main scenario quest. Following this, the journey begins by locating the eccentric Outlandish Man in Mor Dhona, who offers the initiating side quest "Legacy of Allag." It's critical to note that while once optional, this particular series became a mandatory narrative component in patch 5.3 for new adventurers, underscoring its importance within the overarching story. Once this initial quest is accepted, subsequent quests bearing the raid's name will directly unlock their respective duties, immersing players in these classic 24-person encounters.
Advancing into the expansions, the process remains consistent: complete the core main scenario quest, then seek out a specific NPC to start the alliance raid questline. For Heavensward's 'Shadow of Mhach' series, encompassing "The Void Ark," "The Weeping City of Mhach," and "Dun Scaith," the "Heavensward" MSQ completion is paramount. The adventure then kicks off with the Unquiet Trader in The Pillars (Ishgard), who provides the "Sky Pirates" quest. Stormblood's 'Return to Ivalice' series (The Royal City of Rabanastre, The Ridorana Lighthouse, The Orbonne Monastery) necessitates the "Stormblood" MSQ and the "Dramatis Personae" quest from Keiten in Kugane. Shadowbringers' 'YoRHa: Dark Apocalypse' (The Copied Factory, The Puppets’ Bunker, The Tower at Paradigm’s Breach) requires the "Shadowbringers" MSQ and the "Word about Komra" quest from the Gossipy Dwarf in Kholusia. Endwalker's 'Myths of the Realm' (Aglaia, Euphrosyne, Thaeleia) follows "A Brother's Grief" MSQ, with "A Mission in Mor Dhona" offered by the Fresh-faced Student in Old Sharlayan. Finally, the latest 'Echoes of Vana'diel' series from Dawntrail (Jeuno: The First Walk, San d'Oria: The Second Walk, Windurst: The Third Walk) becomes accessible after the "Dawntrail" MSQ, by undertaking "An Otherworldly Encounter" from the Hoobigo Messenger in Tuliyollal. Always remember to engage with NPCs displaying the blue plus sign quest marker to seamlessly progress through each series.
