While 'The Alters' has largely garnered positive feedback since its release, recent player findings have cast a shadow over its success. Evidence suggests that generative AI was likely used to produce certain background texts and localizations within the game. Screenshots have surfaced showing unedited AI prompts, such as the phrase \"Sure, here's a revised version focusing purely on scientific and astronomical data,\" embedded within in-game text. This points to a reliance on large language models (LLMs) during content creation, an approach that, while not inherently disastrous for inconsequential background elements, still signifies a deviation from traditional development practices.
The implications of AI use become more pronounced when it extends to game localization. A similar instance was noted in the Portuguese translation of the game, where an unedited prompt in the text read, \"Sure! Here is the translated text into Brazilian Portuguese.\" Such occurrences are perceived as disrespectful to international players, undermining the careful work typically undertaken by human localization specialists. Experts in the field argue that proper localization demands a deep understanding of cultural nuances and idiomatic expressions that current AI models cannot fully replicate, contrasting with the purely literal translations often produced by machine learning.
The debate surrounding AI in localization underscores the invaluable role of human translators. Unlike machines, human professionals can imbue translations with cultural context, tone, and appropriate literary devices, ensuring that the essence and intent of the original content are preserved. This distinction is crucial, as direct machine translation, while efficient, frequently misses the subtleties that make localized content truly resonate with its target audience. The current situation with 'The Alters' emphasizes the potential for AI-generated content to inadvertently compromise a game's professional presentation and global appeal if not meticulously reviewed and refined by human experts.
The controversy surrounding 'The Alters' also highlights broader ethical considerations and the need for greater accountability within the gaming industry concerning AI integration. Steam's policy mandates that developers disclose any use of AI in their games, a guideline that 11 Bit Studios appears to have overlooked. If AI-generated content is introduced without proper oversight or disclosure, it not only violates platform policies but also risks damaging the reputation of professional translators whose work might be inadvertently mixed with unedited machine output. This incident serves as a critical reminder for studios to establish robust internal protocols to manage and disclose AI content responsibly, ensuring transparency and maintaining trust with their player base and the broader industry.