Two years ago, Supercell initiated a dedicated entertainment and partnerships division with the goal of elevating its hit games into iconic franchises. The team's efforts culminated in the launch of 'The World of Clash,' a comprehensive licensing program that includes the widely popular 'Clash of Clans' and 'Clash Royale.' With an ever-growing fan base, Supercell is committed to providing fans with authentic, brand-aligned products and experiences that resonate with players globally. The company has partnered with WildBrain CPLG as its worldwide licensing representative and is poised to announce new collaborations shortly.
Supercell's licensing endeavors are not just about expanding its reach but also about enriching the gaming experience for its community. The company's strategic partnerships are designed to bring fresh, engaging content to its audience, ensuring that the essence of the brand is maintained across all platforms.
The gaming sector has witnessed unprecedented growth, surpassing the combined revenues of the music and film industries. This remarkable surge is largely attributed to mobile gaming, which now represents a significant portion of the gaming market. As the industry continues to flourish, new technologies are paving the way for further innovation and expansion. Supercell is at the forefront of this evolution, exploring untapped potential within the realm of mobile gaming IP and licensing opportunities.
Supercell's proactive approach to licensing is a testament to the company's commitment to staying ahead of the curve. By leveraging the latest technological advancements, Supercell is not only enhancing its gaming IPs but also setting new benchmarks in the entertainment licensing industry.
The collaboration between Manchester City's star footballer Erling Haaland and Supercell's 'Clash of Clans' has made waves in the industry. Haaland, an avid fan of the game, was the perfect fit for a football-themed seasonal event within the game. This partnership marks the first instance of talent integration for 'Clash of Clans,' setting the stage for future co-branded initiatives that combine in-game elements with real-world merchandise.
From a licensing perspective, this innovative approach opens up new avenues for Supercell to collaborate with licensees and retailers, creating unique product lines that capitalize on such high-profile partnerships.
At the upcoming Licensing Expo, Supercell, in collaboration with WildBrain CPLG, is set to engage with potential partners interested in an untapped IP with a solid fan base. 'The World of Clash' unites two of the most successful mobile games, offering a ripe opportunity for a comprehensive consumer products program. Attendees can anticipate a showcase of possibilities across various categories, including collectibles, apparel, and more. Supercell is also excited to reveal upcoming developments in its game portfolio, which promise to captivate both players and partners.
The expo serves as a platform for Supercell to demonstrate its commitment to building a robust licensing program that extends beyond the digital realm, providing fans with tangible ways to celebrate their passion for the games.
Supercell has kicked off the year with a bang and has an array of updates, events, and partnerships in the pipeline for 'Clash of Clans' and 'Clash Royale.' 'Brawl Stars' is also experiencing a historic moment, achieving record player engagement and revenue milestones. The team is building on the momentum of a successful 'Godzilla' collaboration and is gearing up for more exciting partnerships. Additionally, the highly anticipated 'Squad Busters' is set to launch with a staggering number of pre-registrations, promising to be Supercell's most significant release to date.
While these are just a glimpse of what's to come, Supercell has more surprises in store, which will be unveiled at Brand Licensing Europe later in the year. For now, industry enthusiasts and partners can connect with Supercell at the Licensing Expo to discover the full scope of their innovative licensing strategies.