Video Games on Strike: From One Conference Panel, a Wave of Unions Has Risen

Aug 29, 2024 at 1:00 PM

A New Era for Video Game Workers: Unionization Sweeps the Industry

Video game developers, long overshadowed by their high-profile creations, have found their voice. A pivotal moment occurred at the 2018 Game Developers Conference in San Francisco, where designers from studios of all sizes gathered to share their experiences of abusive working conditions, sparking a wave of union organizing that is transforming the industry.

Empowering the Game Makers

Lifting the Veil on Industry Struggles

The 2018 GDC panel on "Union Now?" provided a platform for video game workers to openly discuss the challenges they faced, from grueling "crunch" periods of 80-hour workweeks to workplace harassment and poor wages. Panelists detailed the harsh realities of their profession, with murmurs of agreement from the standing-room-only crowd, signaling a growing desire for change.

The Birth of a Movement

The GDC panel marked a turning point, triggering a grassroots effort led by the Game Workers United group. This momentum gained steam as employees at major companies like Bethesda, developers of the hit "Fallout" franchise, formed unions under the Communication Workers of America (CWA). The video game industry's workforce, which includes not just developers but also voice actors and motion capture performers, has become increasingly organized, driven by a shared desire for better working conditions and protections.

Confronting the Industry's Challenges

The video game industry has faced significant headwinds in recent years, with layoffs impacting thousands of workers. Even as consumer spending on games reached record highs, companies found their profit margins squeezed. This turbulent environment has further fueled the push for unionization, as workers seek stability and security in the face of an uncertain future.

The Voice Actors' Crusade

The latest labor battle involves SAG-AFTRA, the actors' guild, which has staged picket lines demanding protections against the use of artificial intelligence. Voice actors and motion capture performers are fighting for the same "consent, compensation and control" over their work that their counterparts in TV and film have secured. This high-profile strike underscores the growing power and determination of video game workers to shape the future of their industry.

Organizing Across the Industry

The unionization efforts have gained momentum, with the CWA's Campaign to Organize Digital Employees (CODE) providing crucial support and resources. Employees at Activision Blizzard, including the renowned "World of Warcraft" team, have successfully formed unions, while Microsoft's acquisition of the company has facilitated a more cooperative environment for organizing.

Negotiating for Better Conditions

As more studios become unionized, workers are leveraging their collective bargaining power to secure tangible improvements, such as flexible work schedules, access to ergonomic equipment, and severance packages for laid-off employees. These gains demonstrate the potential for unions to transform the video game industry and address the longstanding concerns of its workforce.

The Road Ahead

The battle for better working conditions in the video game industry is far from over, but the momentum of the unionization movement suggests a new era is dawning. As the industry's importance in the broader entertainment landscape continues to grow, the people behind the games are asserting their value and demanding to be treated accordingly. This marks a significant shift in the power dynamics of an industry long dominated by corporate interests, with the potential to inspire lasting change.